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- #pragma once
- #include <Sound.h>
-
- #define kNumChan 4
- enum {
- kWakeUpSnd = 128,
- kFireSnd = 129,
- kRiffSnd = 130,
- kBadFireSnd = 131,
- kExplode = 132,
- kYouLose = 133,
- kYouWin = 134,
- kIncidental1 = 135,
- kEngineStart = 136,
- kIncidental2 = 137,
- kEngineLoop = 138,
- kIncidental3 = 139,
- kIncidental4 = 140,
- kIncidental5 = 141
- };
-
- enum {
- kStdPriority = 0x01,
- kMedPriority = 0x05,
- kHighPriority = 0x0A
- };
-
- enum {
- kMusicChan,
- kShotChan,
- kExplosionChan,
- kFlightChan
- };
-
- typedef struct {
- SndChannelPtr channel;
- short priority;
- Handle sndHandle;
- } SndChanInfo;
-
-
- /* call this when your program starts */
- void InitSounds(Str255 sndFileName);
-
- /* call this from your main loop */
- void SoundKeeper();
-
- /* use this to play sounds */
- OSErr PlaySndAsynchChannel(short sndID, short chanNum, short priority);
-
- /* call this when your program quits */
- void FreeSounds(void);
-
- /* misc routines used internally */
- pascal void SndDoneProc(SndChannelPtr channel, SndCommand *cmd);
- Handle GetSound(short sndID);
-
- /* private global variables */
- extern SndChanInfo gChan[kNumChan];
-